Remastering this shit.
We all know the world which SRT portrays. A modern world where firearms and tall metal wals protect the various kinds of viro from threats beyond.
But there was a time before. A time before all civilisation existed. A time in which the world was one large battlefield, where tribes and pseudocivilisations had to survive one another. A time where ancient dragons continuously fought with angels, demons roamed every corner of the earth and demigods formed the dangerous underdog in the worldwide religious war that waged.
You are the follower of one of these gods, living in the citadel. The largest city in the world, which remains the 'neutral no-mans land' within the world. Here, viro live somewhat peacefully along side one another, though discrimination based on race, element and religion is rampant. The city is ruled by an enigmatic demigod who forced the zone of peace with his power. His magical abilities and findings, forcing ancient dragons and gods alike to back down. Some have taken to referring to this overlord as the god of Viro.
Your motives are your own. Whether you want to bring the citadel down in the name of your god, or upkeep the peace and end the ongoing wars.
Bio:
Name:
Age:
Race: Human, dragon-kin, ent or Sahelantropus.
Element:
Religious following:
Equipment:
These are just the basic essentials. Add whatever else as you wish. Once you have made a bio, you'll be introduced to the world on the basis and nature of their bio.
NamesNames are always latin. This is due to the fact that the only language that existed at the time was old dranleish. Old dranleish is a more primal form of new dranleish, which in turn is simply the srt world's name for Latin.
RaceThe first two are just like you know them. Mind you that the human race is commonly a worker within a tribe or city. A dragon-kin is more likely to be a warrior and are much more likely to side with ancient dragons.
The ent is practically a flaura, but shaped like a tree. Not the large beings as you know them in modern time but human sized beings. They are inherently capable with earth or wind magic and are very capable at hiding and blending with forests.
Sahelantropus, for the people who don't check up on the codex much, are pale skinned humanoids of around 1.60 to 1.80m long with bright coloured oval-pupiled eyes. Their forte lies in magic.
Religious followingHarbinger: the god of pure mana and justice. Many who seek justice and peace hail to him.
Gaya: The goddess of earth and the wilds. The common folk and builders of this world hail to her as the one true goddess. In her creation they see their splendor.
Ygrosif: The god of winter and cold. A harsh, but just god, whose religion is one of overcoming hardships to see the next day be better.
Miras: The goddess of fertility and growth. Often prayed to by mothers and fathers, as well as farmers who would want to see their crops grow.
Sycropahs: God of time and fate. His knowledge of future and past have been a boon to his followers, who in turn give him their full dedication.
Cogniti: The first god of wisdom and knowledge. At this time, he is the god of the underworld as well. Most of the citadel especially hails this god for the progress he has given them and the many thing that have been discovered through his influence
Krysomis: The god of flesh and blood. A cruel god of destruction, with sadistic intent. Only the insane could hail such a maleficent god.
Oiche: The goddess of darkness and deceit. Only recently born and the second coming of the god of death who created the underworld with his dying breath. The rogues, spies, thieves and griefing pray to Oiche, who is often also affiliated with the reapers who bring souls to the next world.
Absentia: The god of void. A strict and orderly god, set on creating unity and equality with no space for emotion. Somewhat of an ally to Cogniti.
Pyre: The god of fire and war. A god who lusts for nothing more but to see the world burn, and the strong punish the weak. Follower of Pyre are hardy soldiers, or are not at all.
Caeli: The god of wind and air. Her followers are free folk nomads, who strike with the speed of wind.
Lux: The god of light. His followers pray to the sun, and the good of light.
Hydros: The god of water and vast sea. While Hydros holds no power over the landmasses, the seas are all his.
Stella: The god of stars. A pacifist god who wishes nothing more but enlightenment. A strong ally of the citadel.
Venandi: The god of the hunt. In the arcanic age, hunting ancient dragons is seen as the ultimate sport, which has led many followers to death, and a rare few to glory.
Citadel lord: The masked ruler of the citadel. A demigod powerful enough to accumulate his own following and contest with the gods from his earthly bounds.
Most gods wage war with one another.
EquipmentObviously, firearms aren't around. Nor is modern armour. Your equipment will have to be found or earned in the rp, so you'll start off with light armour and nothing else.
Weaponry: Melee weaponry is fashioned in the way a sword of light is. The 'cutting' part is a bright ray of mana coming from a crystal within a handle. Ranged weaponry comes in the form of bows. Magical shields and bows are around too, as well as most catalysts.
Armour: Light armour fashioned from hide or cloth, medium armour made from chitin and leather, heavy armour made from bronze, magical armour made from crystal.
Magic is crude in this day and age. Advanced and complex spells aren't around, but one can just simply discharge mana to do damage.