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Post by Crowco Cooper on Aug 14, 2016 18:29:31 GMT
Throwing knife: Nothing special a knife that is thrown at a person to deal damage simple! Deals 5 damage and if left in will deal 1 bleeding damage per turn. Roll a 1d6 with a 1 3 or 6 to hit. costs 300 dollars.
How about 5 throwing knives for 300 dollars?
Barbed throwing knife: This knife is barbed so it can hit and sink into the skin of a person and be very very harmful to pull out. Uses throwing knives rolls and damage. Will cause 2 damage per turn for bleeding and to pull it will deal an extra 5 damage. Roll a 1D6 with a 1 3 or 6 to hit. Costs 1100 dollars
Lowering price to 1000 and again 5 knives?
poisoned throwing knife : This version of the throwing knife is poisoned and will deal 2 points of damage every round for 5 rounds. Can be countered by any medical spell. Uses throwing knife dice rolls and damage. Costs 900 dollars
how about 750 dollars and again 5 knives?
Hack knife: This knife can be encoded with a hack and can be inserted into systems to deploy a virus or hack to acquire information or destroy entire servers. Deals 3 damage. Roll a 1D6 with a 1 or 6 to hit. Has a retractable tip to reveal a chip that when inserted into any usb or knife data slot will intiate whatever has been programmed onto it. Requires 3 turns to finish. Costs 1500 dollars
For plot reasons, denying this. If something should/can be hacked then... It will be allowed otherwise.
Thats basically it. Everything else looks good
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