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Post by DaveTheHydraKing on Jan 20, 2017 17:06:44 GMT
S’kuria “We taught they didn’t have any eyes. That was until Billy tripped over it’s tale.” - An explorer who came back from his adventure with many deep cuts, 1984 AD
S’kuria is race heavily debated on, as they’re origin is not known. It is said Gaya created them one day with the help Miras, as they were trying to create a creature that could be used as messengers. It was said back in the time when elementals ruled, they helped guard holy land of Gaya and Miras as well as preach about the two gods. These creatures have a form of society like Viro’s, however it is a very religious society. They have no kings or rulers, they only follow the word of Gaya and Miras. However they have built towns secluded in the mountains and most S’kuria have jobs some are guards while others are shop keepers. However they do not take well to people stumbling past their villages, most end up dead or coming back with various wounds. Only champions are usually allowed in. S’kuria are tall, having an average height over two meters, they are covered in scales, those scales ranging on colours, as the colour matches their element. They have no legs, except they have a tail that makes them extremely agile, at the tip of their tail, is an eye resting on this spiked ball. This is what they see with as their faces are bare of eyes and contain other facial features. Their hands are every human like, however they don’t have nails. Instead their fingers end in long sharp claws. They have also shown to be powerful magic users and have even been seen using medieval weapons such as bows, swords, axes and shields.
Health: 150. Mana: 100. Stamina: 100. Claws: Deals 5 slashing damage. Roll 5 dices with 6 sides. 1 or 6 to hit. Melee. Spiked Tail: Their tail may be their only way of vision. However it is also one of their strongest weapons. Deals 10 blunt damage. Roll 2 dices with 6 sides. 1 or a 6 to hit. Melee.
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