elfpi
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I have made 31 posts
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I joined March 2020
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Post by elfpi on Feb 6, 2024 1:27:40 GMT
Name: Lao Species and race: Nosferatu (Nokuza Giant.) Age, gender and element: Who the fuck remembers their age as a vampire. Male, Fire Faction: SRT... for now.Appearance:Image below but he like 7'6 and weighs nothing Background: Lao was born in Beijing or so he says at least, he was raised as a vampire underling for a long time in Beijing. So that identity was at least born there, one day though he was pulled out of the torture that was being a underling as The Deep attacked his Masters hideout and murdered his Master out of fear for the power the vampire was controlling over Beijing, but Lao had gotten an opportunity from Duye herself. Become one of her guards or be pierced to his death by his own blood. Lao chose the first options luckily. He slowly warmed up to The Porcelain Lady until James arrived and destroyed The Deep Lao had held dear. James almost killed Lao in a confrontation and Lao was permanently left scarred. Now Lao wants revenge... On Duye and the bastard James. Birth magi: Odyssey: When fighting solo, the character will gain +1 random stat point per enemy they are facing. Limits at +5. (If we get one.)
Profession: Infiltrator Novice Level and experience: Level 8 - 300/2590 xp 7 - STR (+2) 7 - DEX (+2) 6 - PER 7 - VIT (+2) 10 - INT (-1) 6 - EMO (-3) 10 - SAU (-2) Inventory: 6685 MOOLAH 15 packs of cigarettes Perks Perks: Languages (Mandarin, Russian.)
Vampiric consumption (all): Can regain health by biting viro enemies.
Batclaws (Nosferatu): +2 to STR, DEX and VIT. -2 SAU and EMO.
Magic piercing: -1 INT and EMO. Cannot use most weaponry. Entering most buildings is difficult or impossible due to size.
Strong hand - You don't have a good hand. You have a best hand. When using blunt weaponry, get +2 STR.
LVL 3 perk. +2 STR when using blunt.
Lucky - You just generally have more luck. Gambling, or any other things that involve luck, are generally more likely to go your way.
LVL 5 perk. Requires 6 SAU
Known skills: Power strike - By channelling all inner power to one's arms, a melee fighter can strike with all its might. This skill slows your speed, but increases your damage.
LVL 1 skill. Requires 5 STR. -1 DEX, +2 STR.
Dash - The user puts all their energy into pushing their legs beyond their limit, forcing them to run much faster.
LVL 1 skill. Requires 5 DEX. +3 DEX, but only towards running, for one round.
Mighty strike - This skill allows the user to either use the butt of a gun, a blunt weapon or the hilt of a blade to strike your opponent into a daze, stunning them for one round.
LVL 5 skill. Requires 7 STR.
Dodge - It is not just Strength that wins a fight, and this skill is one that proves it. The user makes use of their dexterity to fancily make their way out of a dangerous situation.
LVL 3 skill. Requires 7 DEX. Consume additional LVL 1 skill to avoid additional attacks in the same round that would normally hit.
Pressuring - User strikes their opponent's pressure points either with a blunt weapon or fists to stun the opponent for one round and slowing them down for longer.
LVL 6 skill. Requires 6 STR, 6 DEX and 6 PER. -2 DEX.
Speed time - This melee weapon skill allows the user to gain a rush of adrenaline, which in turn seemingly slows down time for the user, allowing him/her to get in more attacks and react more quickly than normal.
LVL 7 skill. Requires 7 STR and 7 DEX. +2 DEX and +2 PER, high reaction speed.
Shrug it off - A well trained and hardened body can shrug off even the strongest of stuns and shocks.
LVL 4 skill. Requires 7 VIT. Undo stun effect on self.
Concentration - Belief can shatter illusions. And also boulders. By concentrating ones mind and losing all doubt, the user forces itself to pierce what they normally couldn't.
LVL 6 skill. Requires 7 STR. +2 AP to melee attack.
Crush - The user grabs hold of an enemy within arms reach and crushes any specified limb, breaking it.
LVL 6 skill. Requires 8 STR.
Skill slots:
13 - 1st level
12 - 2nd level
12 - 3rd level
10- 4th level
8 - 5th level
6 - 6th level
4 - 7th level
2 - 8th level Spells: Known spells:
Fire blast - A basic firespell that allows the caster to launch a short but powerful blast of embers damage an enemy. It's launch works much like a blunderbuss, giving a wide and short range blast.
LVL 1 projectile spell.
Fists of flames - Engulfs the fists of the caster in fire, adding fire damage to the punches and allowing for holding hot objects without the caster burning his/her hands.
LVL 4 spell. Requires 7 INT and 7 SAU. Lasts 5 rounds.
Immolation -The caster fires off a small ember, which upon touching with the target sets alight into a grand fire. This burns the target severely.
LVL 6 projectile spell. Requires 7 INT and 8 SAU. Does well with low EMO.
Spell slots:
8 - 1st level 7 - 2nd level 6 - 3rd level 5 - 4th level 4 - 5th level 3 - 6th level 2 - 7th level 1 - 8th level Attachments:
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