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Post by Phen on Nov 16, 2017 8:29:59 GMT
Shroomen Flaura The Shroomen are exactly as it sounds, mushroom people, their skin is made of the same mycelium that mushrooms are. They come in a wide arrange of colors based on what ever species of fungi they originate from. They didn't interact much with the Flaura, only trading and the rare wars with them, choosing to ignore the leader ship of the Flowe and Ents, instead taking to caves where they could breed and hunt with no issue, like the Venus they can 'eat' meat though they prefer if it's rotting. As they are Flaura they fall under the magic category
Fungal Diversity - The Shroomen are diverse, as such they have their own race tree Phengophobia - Double damage from light and fire attacks
Before I go over the race trees I want to explain the point for each of them and reason why I named it as such. The Death Cap Growth is the defensive tree, focusing on lowering damage taken and apply effects to attackers, this is named such as Death Caps are poisonous to eat obviously.
Bleeding Tooth is less obvious, the bleeding tooth tree is the stealth tree, named such as the Bleeding Tooth mushroom not only resembles a flower - and has a cool name - but also is inedible despite not being toxic.
The Puffball is also not obvious, it's the attacker tree, meant to give skills that deal damage or status effects. It was named such as the Puffball Mushroom will send out a cloud of dust-like toxic brown spores at things trying to eat it.
Of course the skills in the trees can be added to
Shroomen Race Trees:
Death Cap Growth
Curl I - Hiding behind the more ridged shell of the mushroom cap on their head Raises the user's AP 1 by but doesn't allow them to do anything else
Poisonous I (Passive) - Anyone who melees to target gets poisoned If someone melees the target they take 5 damage
Cloudy Spores - Puffing some sticky spores in the target's face they cloud their vision Lowers the aim of the target by 1 for 2 turns, uses either 15 HP or 25 stamina
Curl II - Makes the mushroom cap stronger Raises the AP boost of Curl to 2 AP gained when using Curl
Poisonous II (Passive) - Makes the poison of the Shroomen more potent Makes the poison effect last 2 turns
Frosty Spores - Sending out a puff of cold spores at the target's feet it makes it after to move for the target Disables running for the target for 4 turns, Uses either 20 HP or 30 stamina
(This can go on more but I'll stop there)
Bleeding Tooth Growth
Blend In - If in a cave or forest it can hide as a normal mushroom Makes the user go into stealth if the requirements are met, uses no stamina
Ambush - When in stealth the Shrooman leaps out, attack the person close to them Allows use to deal sneak attack damage with any melee weapons when someone is close, if your using blend in for stealth it allows you to deal sneak attack damage with any ranged weapon
Spore Smoke - Flooding the area with spores the user goes into stealth even if before hand someone was staring at them unless someone is at close range to the shrooman Enter stealth instantly even while in combat at the cost of 40 HP
Puff Ball Growth
Burning Puff - Puffing a blast of spores at the target, the venomous spores burn at the target's skin. [Surgeon's Warning: May cause rashes] Using 15 stamina or 10 HP the target takes 5 fire damage and 5 more fire damage for 2 turns
Spore Trap - Placing a pocket of spores in some loose ground the moment someone steps on it they are engulfed in a blast of spores Using 20 stamina or 15 HP the user can place down an AOE trap attack, assuming the user has some soft or loose ground they can put spores under and cover
(Can't really think of more puff ball skills tbh)
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